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Gathering Info

There are four possible lengths of the starting remainder bar, and each item consistently uses the same one. So, if you're at Iron Lake, and you start mining, and the remainder bar is at placement B, then you know that you're about to dig up some cobalt ore.

The second consistent input for each item is the strike zone. Logging uses five zones, and mining and fishing use four (there are other theories, but if you follow these you'll be very solid). The images show good places to strike to hit each zone. Cobalt ore's strike zone is 4. So, if you're mining at Iron Lake, and the remainder bar is at placement B, then you know that you merely need to strike at zone 4 to dig up your cobalt ore.

If you forget which zone is which, or which remainder bar is which, you can always mouse over the relevant cell to show a popup image. Also, when you're at a camp, pull up that camp's page, and pay special heed to the Remainder Bar column. Ideally using this chart will let you know what you will dig up/chop down/fish up before you even strike.

Note: In order for the strike zone to be consistent, you must be high enough level and have adequate amounts in the appropriate stat (Botany STR, Mining VIT, Fishing DEX). When you don't meet these requirements, the item may be placed into a random zone.

Lastly, thanks goes out to Aviha Chai from Balmung for gathering all the remainders, strike zones, and max yields for every logged/mined/quarried/harvested item in the game! Fishing data gathered by Aviha Chai and Aleczan Knighthill (Excalibur).

Show/Hide columns

Gathered by
Sweet Spot
Remainder Bar
Strike Zone
Yield
Location(s)
Name Gathered by Sweet Spot Remainder Bar Strike Zone Yield Location(s)
Mythril Ore Mined 3 B 2 1 Humblehearth
Treespeak
Dragonhead
Glory
Silver Ore Mined 2 C 2 1-3 Humblehearth
Tranquil
Treespeak
Dragonhead
Glory
Nanawa Mines
Zinc Ore Mined 1 C 2 1-3 Tranquil
Emerald Moss
Dragonhead
Glory
Mudstone Quarried 1-3 Horizon
Nophica
Glory
Siltstone Quarried 1-3 Humblehearth
Dragonhead
Glory
Wyvern Obsidian Quarried 1 Dragonhead
Glory
Chocobo Feather Logged 3 D 4 1-3 Dragonhead
Glory
Oak Branch Logged 0 D 4 1-5 Treespeak
Dragonhead
Glory
Nine Ivies
Oak Log Logged -1 C 4 1-3 Treespeak
Dragonhead
Glory
Iron Lake
Nine Ivies
Flax Harvested 1-7 Humblehearth
Treespeak
Dragonhead
Glory
Gysahl Greens Harvested 1 Dragonhead
Glory
Moko Grass Harvested 1-5 Bentbranch
Tranquil
Emerald Moss
Dragonhead
Glory
Bearded Rock
Cedarwood
Iron Lake
Skull Valley
Bloodshore
Bone Crayfish Fished -4 C 2 1-3 Tranquil
Humblehearth
Mun Tuy
Tam Tara
Nophica
Halatali
Broken Water
Glory
Nine Ivies
Box Turtle Fished -4 C 4 1-3 Emerald Moss
Tranquil
Horizon
Glory
Dark Bass Fished 1 D 3 1-3 Iron Lake
Drybone
Horizon
Glory
Monke Onke Fished -4 D 3 1 Mistbeard Cove
Humblehearth
Mun Tuy
Nine Ivies
Tam Tara
Glory
Allagan Snail Spearfished 1-3 Bentbranch
Emerald Moss
Tranquil
Glory
Dragonhead
Muddy Water Spearfished 1-3 Humblehearth
Black Brush
Drybone
Horizon
Nophica
Glory
Dragonhead
Striped Goby Spearfished 1-3 Black Brush
Glory
Dragonhead